B.E.E
B.E.E - Brave Explorer Evangeline
Be a bee. A brave bee... a very brave bee. Meet Evangeline - the bravest of bees.
This is our Post Ludum Dare version for the submitted entry for Ludum Dare 56
How to play
Zoom around in the endless, procedurally generated world and collect nectar.
Controls
There are many ways to control Evangeline.
Keys | Action |
---|---|
W / S | Forward / Backward |
A / D | Strive left / right |
Q / E | Roll left / right |
R / F | Up / Down |
Arrow up / down | Pitch forward / backward |
Arrow left / right | Yaw forward / backward |
Space | Speed boost |
Alternatively, you can use the mouse to control pitch and yaw.
Or use the touchpads? (if not visible => check the options page)
What to do
- Collect nectar to get faster.
- Bring back 10 nectar to your home.
- (rinse and repeat)
Conditions
There are none - we ran out of time. Death is hinted at in one case. Winning is not possible as the only thing in live that is certain, is death.
Key features
- Procedurally generated map (no limit set)
- Awesome effect sounds (not the background / ambience though - these were stolen)
- Somewhat playable (maybe even on mobile through browser)
- Neverending "fun"?
Screenshots
Known issues
- Not all items have colliders (Bumblebee)
- Boost bar overlaps nectar count
- Boost can be used while not moving (on purpose, trust us :D)
Changelog
Date | Version | Description |
---|---|---|
08.10.2024 | LDJam |
Original LDJam version |
08.10.2024 | 1.1.0 | Post-Jam release (Jam remains unchanged) update with a lot of changes like mouse capturing, map smoothening, extra effects and minor fixes (Credits for example). |
25.10.2024 | 1.2.0 | Loads of changes - Terrain stitching, optimized generation, revamped menus, inverted controls, fixed issues with hazards.. and most notibly.. the SKYBOX! |
Status | Released |
Platforms | HTML5 |
Author | Pentaworks |
Genre | Adventure |
Made with | Unity |
Development log
- New Update for B.E.E60 days ago
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